Mixed sampling mechanism (SIR+SIS) can extend the variety of candidates to deal with high-dimensional sparse peak searching.
Multi-Cue Likelihood Evaluation
(x, y, r, θ)
Candidate group behavior
Blue contours:
SIS (from current color projection)
Green contours: SIR (from last candidate set)
Red contours:
Best candidate as tracking result
²Finite State Machine: 4 states
³State Intent Detection
®Use Optical flow to detect whether
user is rapidly moving target to trigger interaction
³State Object Learning
®Show “Checking Box” to let user put
target in for information extracting
³State Motion Tracking
®Use Particle Filter to robustly track
target and send signal to interaction program
³State Losing Handle
®If target is losing, wait for user
putting back then continue interacting
Demo Video:
Interactive Game – Brick Breaker
Interaction system: 4 states switching
4 dimensional estimate: location x & y, size, rotation
angle
Interactive Game Example
Summary
²Particle Filter tracking
³Advantage: High flexibilities of
®State dimension
®Motion model
®Adding new features & tune weights in
tracker for different application scenarios
³Trade-off:
®Feature description vs. Computation time
®Number of particles ~ Complexity
²An entire visual interaction system
is purposed and implemented for game applications
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