Multi-Cue Particle Filter Tracker

SIR+SIS Particle Filter Tracking
Mixed sampling mechanism (SIR+SIS) can extend the variety of candidates to deal with high-dimensional sparse peak searching.







Multi-Cue Likelihood Evaluation







Demo Video: 4D Object Tracking
(x, y, r, θ)
Candidate group behavior
Blue contours: SIS (from current color projection)
Green contours: SIR (from last candidate set)
Red contours: Best candidate as tracking result






Interaction System
²Finite State Machine: 4 states
³State Intent Detection
®Use Optical flow to detect whether user is rapidly moving target to trigger interaction
³State Object Learning
®Show “Checking Box” to let user put target in for information extracting
³State Motion Tracking
®Use Particle Filter to robustly track target and send signal to interaction program
³State Losing Handle
®If target is losing, wait for user putting back then continue interacting

















Demo Video:
Interactive Game – Brick Breaker

Interaction system: 4 states switching
4 dimensional estimate: location x & y, size, rotation angle

Interactive Game Example







Summary
²Particle Filter tracking
³Advantage: High flexibilities of
®State dimension
®Motion model
®Adding new features & tune weights in tracker for different application scenarios
³Trade-off:
®Feature description vs. Computation time
®Number of particles Complexity
²An entire visual interaction system is purposed and implemented for game applications















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